ZEsarUX stable 7.2

68K Power
Antworten
chernandezba
User
Beiträge: 19
Registriert: 21.12.2016, 08:47

ZEsarUX stable 7.2

Beitrag von chernandezba » 10.04.2019, 22:44

Hi!

I have uploaded a new stable ZEsarUX version 7.2!
You must go to the Releases section on the GitHub project to download It, as usual:

https://github.com/chernandezba/zesarux/releases

There are binary compiled versions for:
-Linux
-Mac
-Windows
-Raspberry Pi

And, of course, the source code, so people can compile it by themselves:

https://github.com/chernandezba/zesarux/


Don’t forget the extras package, so it contains lots of games, demos, programs and documentation.

The Changelog is:

Version 7.2. 10 April 2019 - Neula edition


Improved menu environment:
-Added new menu window type: ZX Vision. GUI Windows can be moved, resized, scrolled, minimized, closed, and change the focus to the background
-Windows can be scrolled using mouse wheel
-Warning and Error window messages now show an animation
-Added first-aid help windows

Added Z80 assembler
Added setting to specify configuration file
Added key to save text windows contents to a file
Added setting to send a final space after every word in the osd adventure keyboard
Added Dandanator CPC emulation
Added machine Amstrad CPC 4128
Added CPC machines support to ZSF snapshots
Added tape to wav converter (tap, tzx, o, p to wav)
Added text driver (curses, stdout, simpletext) for Chloe 80x24 mode


Improved Debugger:
-Now you can disassemble on the Step-to-step mode from the Debug cpu menu
-Now you can assemble from the Debug cpu menu
-Added Chloe memory Zone

Improved ZRCP:
-commands smartload and snapshot-load are more intelligent now
-running in verbose or limit mode, or cpu-step command, can now update the display inmediately (having real video setting on)
-added commands: assemble, get-cpu-frequency, get-cpu-turbo-speed, get-tstates, get-tstates-partial, load-binary, reset-tstates-partial

Improved sprite viewer:
-you can view sprites up to 512x512
-you can export sprites to C source code file

Improved file selector:
-now it remembers the last files used
-Windows: now you can use up to 20000 files in the same directory
-added drive selector (press shift-d). On Windows, allows you to change drive unit. On Linux and Mac, changes to /media or /Volumes folder

Improved disassemble window:
-now you can export the disassemble to text file
-you can now see the full opcode when debugging Sinclair QL
-you can now show/hide hexadecimal dump of every opcode

Improved hexadecimal editor:
-now showing subzones information

Improved audio: silence detector is disabled by default. That should fix some Windows audio problems. Check Settings->Audio->Silence detector if you have configuration autosaving enabled
Improved vu-meters: high volumes are shown in red
Improved MMC emulation: allow non-standard mmc file sizes
Improved compiled Mac version: default version is faster than before (uses O2 optimization)


Fixed visual glitches in some menus when Pentagon machine and real video, or when enabling interlaced: audio wave, visualmem, ay piano, wave piano, view sprites
Fixed triggering "opcode" condition breakpoint
Fixed emulating Inves interrupt bug
Fixed segmentation fault when showing electron on debug


Changes in TBBlue emulation:
-Added Tiles video mode
-Added "reveal" setting to view which pixels are used by a layer
-Added setting to change machine id
-Improved CPU usage:
--Use 4% less cpu time (in my machine) when only ULA and/or Tiles enabled
--Use 1% less cpu time (in my machine) when all layers enabled
-Improved display emulation: now is twice bigger
-Fixed Timex hi-res mode 512x192
-Fixed autoload on tbblue (on normal and also fast boot mode)
-Fixed error managing Layer 2 vertical scroll
-Fixed audio bug: sending a sample to the DAC by using Next registers, it wasn't reseting the silence detection counter, so sound would probably be frozen (and repeated again, and again...)


Some other minor bugfixes and improvements


Enjoy!

Cheers,
Cesar
----

ZEsarUX
ZX Second-Emulator And Released for UniX
https://github.com/chernandezba/zesarux

Benutzeravatar
dhucke
User
Beiträge: 970
Registriert: 21.03.2009, 14:50
Wohnort: in der Nähe von Göttingen

Re: ZEsarUX stable 7.2

Beitrag von dhucke » 11.04.2019, 09:21

many thanks and respect!

I will take a look at weekend, am at office right now,

dieter
"Hardware nennt man die Teile eines Computers die man treten kann."
Jeff Pesis

chernandezba
User
Beiträge: 19
Registriert: 21.12.2016, 08:47

Re: ZEsarUX stable 7.2

Beitrag von chernandezba » 13.04.2019, 18:11

dhucke hat geschrieben:
11.04.2019, 09:21
many thanks and respect!

I will take a look at weekend, am at office right now,

dieter
You’re welcome!
----

ZEsarUX
ZX Second-Emulator And Released for UniX
https://github.com/chernandezba/zesarux

Benutzeravatar
dhucke
User
Beiträge: 970
Registriert: 21.03.2009, 14:50
Wohnort: in der Nähe von Göttingen

Re: ZEsarUX stable 7.2

Beitrag von dhucke » 17.04.2019, 12:05

Hello Cesar,

i have loaded the new ZesarUX, its very impressive and running well. I have not tested all functions, but QL i tested more intense.

I was not able after starting QL to implement a microdrive. In /myfiles/QL there are some *.mdf files i assume these are QL Microdrive images. But i was not able to get one of this to connect as _mdv1. By selecting one, the Storage windows close, and a

dir _mdv1 always get "not found".

In Storage again, the old path to the actual installationpath is listed for "Microdrive 1 Path".

Besides this, all was running well. Thank you and have many thanks for ZesarUX! :)

kind regards,
Dieter
"Hardware nennt man die Teile eines Computers die man treten kann."
Jeff Pesis

chernandezba
User
Beiträge: 19
Registriert: 21.12.2016, 08:47

Re: ZEsarUX stable 7.2

Beitrag von chernandezba » 17.04.2019, 20:14

Hi

These mdv files are dumps of my old microdrives

But mdv support doesn’t work on ZEsarUX yet

You can emulate micro dive on ZEsarUX by setting a path where the contents of a micro drive are stored,

For example, try downloading the files from:

https://github.com/chernandezba/zesarux ... /spacepods

Then configure mdv1 to the path where you saved these files and reset QL... it will boot directly the game

The are some other examples in the root path:

https://github.com/chernandezba/zesarux ... /media/ql/


Loading of basic files is not fully working, sometimes fails
But it does load well binary files

Cheers
Cesar
----

ZEsarUX
ZX Second-Emulator And Released for UniX
https://github.com/chernandezba/zesarux

Luzie
User
Beiträge: 858
Registriert: 06.10.2013, 22:06

ZEsarUX 7.3 Beta-15052019

Beitrag von Luzie » 19.05.2019, 19:28

Neue Beta-Version von ZEsarUX ist draußen: v7.3 Beta-15052019

Neuigkeitenliste dazu von: https://github.com/chernandezba/zesarux/releases

Version 7.3. 15 May 2019 - Beta

-Improved menu draw engine: now it allows transparency
-Changed "Jeff Braine" manufacturer to "New Horizons". Changed Prism machine name to "Prism 512"
-Added colors to ncurses driver and Chloe machine
-Changes in TSConf: Added "reveal" setting to view which pixels are used by a layer
-Improved Visualmem: now you can see all 3 different access (write, read, opcode) at once, generating a RGB color
-Added DAAD debugger, for Spectrum and CPC
-Added DAAD vocabulary extractor
-Added hdf to ide/mmc raw converter
-Added hdf support to MMC emulation
-Allow text adventure keyboard also on CPC
-Added support for more cyrillic characters on menu
-Improved footer:
--Footer now completely follows GUI Style
--Reordered cpu use, numbers in red when cpu use > 85%

-Fixed bug having more than 256 text to adventure keyboard words
-Fixed bug on CPC vertical scrolling
-Fixed bug redrawing zx80/81 display, with realvideo disabled, and menu char width less than 8
-Fixed machine names to be completely right: for example, "Spectrum 48k" becomes "ZX Spectrum 48k", etc
-Fixed bug when writing divmmv memory on Chloe machine and underlying RAM in space 0000-3fffh become overwritten

Luzie
User
Beiträge: 858
Registriert: 06.10.2013, 22:06

Re: ZEsarUX stable 7.2

Beitrag von Luzie » 09.07.2019, 17:57

Neue Beta-Version/RC-Version "Version 8.0 Beta-Release Candidate. 9 July 2019 - World Destruction edition" draußen, siehe: viewtopic.php?f=6&p=39989#p39989

chernandezba
User
Beiträge: 19
Registriert: 21.12.2016, 08:47

Re: ZEsarUX stable 7.2

Beitrag von chernandezba » 13.07.2019, 13:27

Luzie hat geschrieben:
09.07.2019, 17:57
Neue Beta-Version/RC-Version "Version 8.0 Beta-Release Candidate. 9 July 2019 - World Destruction edition" draußen, siehe: viewtopic.php?f=6&p=39989#p39989
Thanks Luzie! I’ve created a new thread about it ;)
----

ZEsarUX
ZX Second-Emulator And Released for UniX
https://github.com/chernandezba/zesarux

Antworten